AI Insights · Timothy · April 2022
Top 5 Low Poly Games in Brazil – Q1 2022 Performance
A detailed look at the performance of the top low poly games in Brazil for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top low poly games in Brazil showcased diverse performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared.
Roblox maintained strong weekly revenue, peaking at $382K in late December and gradually declining to approximately $220K by mid-March. Weekly downloads fluctuated, with a high of 558K in late January and a low of 292K by the end of March. Active users remained relatively stable, averaging around 14M throughout the quarter, with a slight peak of 15.3M in late January.
Riding Extreme 3D saw modest weekly revenue, with a peak of $89 in late March and a low of $23 in late February. Weekly downloads reached their highest point at 168K in early January, eventually settling at around 127K by the end of March. Active users showed an increasing trend, starting at 196K in late December and rising to 348K by late March.
Stick vs Craftman, despite being a newer release, displayed a varied performance. Weekly revenue fluctuated modestly, peaking at $17 in late February. Weekly downloads saw an initial surge to 442K by the end of January but gradually decreased to 49K by the end of March. Active users followed a similar trend, starting at 108K in late January and declining to 92K by the end of March.
Stick Rope Hero Superhero Game experienced low but consistent weekly revenue, peaking at $40 in late February. Weekly downloads were highest at 145K in early February and dropped to 35K by the end of March. Active users initially rose to 176K in early February but gradually decreased to 102K by the end of March.
Craft Rain Fun Castle did not generate any revenue during this period. However, the game saw significant weekly downloads, peaking at 277K in early February before declining to around 35K by the end of March. Active users also showed a peak in early February at 352K, declining steadily to 62K by the end of March.
These trends highlight the dynamic nature of the low poly game market in Brazil. For more detailed insights and data, visit Sensor Tower.